Server on an isolate, dedicated server binary, room -> server (proto 5)

- serve(Map config, events) is the one server entrypoint: the app
  hosts it via Isolate.spawn (crash surfaced on the Host card, logs
  forwarded as [server]); bin/server.dart is the dedicated server,
  compiled into the bundle as watch-together-server. --headless gone.
- Host identity via a per-hosting hostKey in hello, replacing the
  loopback heuristic.
- Rename room -> server across code, files and wire (t:"state",
  /health name); protocol bumped to 5.
- CI compiles the server binary; isolate smoke tests in server and
  desktop suites. Docs updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-07 00:55:14 +03:00
1 parent d8a0729029
commit 81cac1214d
48 files changed
+1073 -423

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+6 -6
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@@ -5,7 +5,7 @@ import 'package:media_kit/media_kit.dart';
import 'package:sync_relay_core/core.dart';
import 'package:sync_relay_server/server.dart';
import 'package:watch_together/src/session/session_coordinator.dart';
import 'package:watch_together/src/sync/room_diff.dart';
import 'package:watch_together/src/sync/state_diff.dart';
const _mediaPath = '/home/foxyz/Videos/chiyo.mp4';
@@ -29,7 +29,7 @@ void main() {
timeout: const Timeout(Duration(minutes: 2)),
() async {
MediaKit.ensureInitialized();
final server = RoomServer(const AppConfig(
final server = SyncServer(const AppConfig(
port: 0, secret: 'reload', name: 'reload', mediaPath: _mediaPath));
await server.start();
final c = SessionCoordinator();
@@ -40,7 +40,7 @@ void main() {
secret: 'reload',
name: 'solo'));
await c.playback.player.setVolume(0);
await _poll(() => c.room.peek() != null, 'room state');
await _poll(() => c.serverState.peek() != null, 'server state');
c.toggleReady();
await _poll(
() => c.playback.player.state.playing && c.playback.positionSecs > 2,
@@ -54,14 +54,14 @@ void main() {
expect(c.selfMember.peek()?.ready, isTrue);
await _poll(() {
final r = c.room.peek();
final r = c.serverState.peek();
if (r == null || !c.playback.player.state.playing) return false;
final want = roomPositionAt(r, DateTime.now().toUtc());
final want = serverPositionAt(r, DateTime.now().toUtc());
return (c.playback.positionSecs - want).abs() < 1.5 &&
c.playback.positionSecs > 2;
}, 'reloaded player playing at the synced position');
expect(c.selfMember.peek()?.ready, isTrue);
expect(c.room.peek()?.transport, 'playing');
expect(c.serverState.peek()?.transport, 'playing');
await c.leave();
expect(c.playback.alive.peek(), isFalse);