Player overlay as one piece, Up next always warm and on every source, Jellyfin never unmarks a watched episode

- Overlay: one layout for both designs (top bar with Up next as one of
  its buttons; one action band above the controls for the status pill,
  skips, next episode and end cards), one glass recipe (AppGlass) and
  one pill (FloatingPill); hovering any of them, or the open queue,
  holds the controls up.
- Up next: the first item (or the first continuation episode) is kept
  resolved on the app that puts it up, refreshed before it expires;
  Schedule and drop/paste can queue too.
- Jellyfin: WatchSession (core) counts real watched coverage; an
  episode is watched at 80 % or at its ending after half; a played one
  is re-marked after Playing (10.11 unmarks on open) and never gets a
  position; a peek leaves the old resume point; part-way resume points
  stay under 85 %.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-11 07:53:42 +03:00
1 parent 6b10cae4e6
commit 771b961b32
27 files changed
+1396 -558

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@@ -312,19 +312,18 @@ class PlayerSettingsCard extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Material(
// The app's glass, like the Up next popover and the menus.
return AppGlass(
key: const ValueKey('player-settings-card'),
elevation: 12,
borderRadius: BorderRadius.circular(16),
child: SizedBox(
width: 420,
child: Padding(
padding: const EdgeInsets.fromLTRB(18, 14, 18, 10),
padding: const EdgeInsets.fromLTRB(16, 12, 16, 10),
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
const Text('Player', style: TextStyle(fontWeight: FontWeight.w700, fontSize: 16)),
const Text('Player', style: TextStyle(fontWeight: FontWeight.w600, fontSize: 14)),
const SizedBox(height: 4),
...playerSettingRows(renderMode: renderMode),
if (tracks) ...[