Restructure step 6: what's next and watch tracking
ci / core (push) Successful in 29s
ci / server (push) Successful in 53s
ci / updater-windows (push) Failing after 7m45s

- What's next is the server's: state.advance counts down (10 s) when the
  media finishes with an Up next item first, holds while its performer or
  warm source is gone, and sets queuePlay at its end; cancel is shared, a
  seek or swap ends it; the server skips items nobody can put up. Shared
  rules in core whats_next.dart; the app's janitor, per-screen countdown
  and end-of-episode card are gone.
- The continuation (next Jellyfin episode, next file of a local show
  with its gaps) is an auto item under "Continues with", prepared like
  Up next's first item.
- Watch tracking by time In (D3): only time played while this viewer is
  in counts; away, paused, held, jumps and stalls never do (P7, P9).
  WatchTracker + device WatchHistory (files, links); Jellyfin progress
  reads the same watch; records are the AniList seam.
- A server restart no longer loses what played: apps hold their media
  and one offers it back (swap.restore, first offer wins), Up next is
  re-added, the source re-feeds, and the watch carries on.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-16 02:06:04 +03:00
1 parent a87ee98faa
commit 741b258ac1
55 files changed
+2724 -964

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+2 -16
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@@ -419,16 +419,14 @@ class _SessionPlayerState extends State<SessionPlayer> {
});
}
/// The action area's right end: the end-of-media card (Up next, else the
/// next episode; it stays up), else the pills, shown only with the
/// The action area's right end: the end-of-media card (Up next, else
/// the continuation; it stays up), else the pills, shown only with the
/// controls ([PillGate]).
Widget _actionSide() {
final coord = _coord;
return SignalBuilder(
builder: (context) {
final next = coord.nextEpisode.value;
final countdown = coord.autoAdvance.value;
// Up next goes before the next episode.
final upNext = coord.queue.countdown.value;
final finished = coord.serverState.value?.transport == 'finished';
final pill = coord.nextPromptVisible.value;
@@ -437,18 +435,6 @@ class _SessionPlayerState extends State<SessionPlayer> {
if (upNext != null && finished) {
return ControlsHoldRegion(hold: _hold, child: UpNextCard(queue: coord.queue, countdown: upNext));
}
// "Clear" in Up next hides the next episode for this media.
if (next != null && (finished || countdown != null) && coord.queue.shownContinuation.value.isNotEmpty) {
return ControlsHoldRegion(
hold: _hold,
child: EndOfEpisodeCard(
next: next,
countdown: countdown,
onPlayNow: coord.playNextEpisode,
onCancel: coord.cancelAutoAdvance,
),
);
}
if (!showNext && skip == null) return const SizedBox.shrink();
return Column(
mainAxisSize: MainAxisSize.min,