Restructure step 2: Status as one computed level, the Notifier's real policy, system notifications
ci / core (push) Successful in 28s
ci / server (push) Successful in 1m11s
ci / updater-windows (push) Failing after 6m16s

- Status: computed from connection, presence, hold, relay, player facts;
  no setters (health writes and HealthStatus gone); pill, strip and
  source line read it; transitions go to the Notifier.
- Notifier: noticeFor(event, context) with self presence, alone, window
  activity, playing and prefs; toasts for joins/leaves/returns/swaps/
  Up next adds (with picture)/problems/chat, the rest logged; while
  sitting out only chat, nudges, starting, Up next (+ joins if chosen);
  alone no social notices; replayed lines logged; owns its toast timer.
- System notifications (flutter_local_notifications: D-Bus on Linux,
  WinRT on Windows) when the window isn't focused; a click focuses it.
- Toasts sit above the control bar and move with it.
- Versions: each member's in the members card and avatar tooltip,
  the server's in the card header; the strip no longer shows it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-15 22:11:08 +03:00
1 parent 130c934b9b
commit 629be0d9ed
41 files changed
+2114 -741

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@@ -8,13 +8,14 @@ import 'motion.dart';
Color _tone(SourceState s, ColorScheme scheme) => switch (s) {
SourceState.ok => scheme.primary,
SourceState.slow || SourceState.waiting => Colors.amber,
SourceState.slow || SourceState.waiting || SourceState.gone => Colors.amber,
SourceState.left => Colors.redAccent.shade200,
};
IconData _icon(Delivery d) => switch (d.state) {
SourceState.left => Icons.link_off_rounded,
SourceState.waiting => Icons.hourglass_top_rounded,
SourceState.gone => Icons.wifi_off_rounded,
_ => switch (d.kind) {
DeliveryKind.memberRelay => Icons.cell_tower,
DeliveryKind.serverFetch => Icons.cloud_download_outlined,
@@ -28,8 +29,8 @@ IconData _icon(Delivery d) => switch (d.state) {
/// Where the current media comes from and how it reaches the others:
/// "Foxyz passes it on through the server", "3 through the server ·
/// 4.1 MB/s, needs 2.3 MB/s" and a bar of the source's speed against the
/// video's (past the mark: keeping up). Amber when slow or waiting, red
/// when the source left.
/// video's (past the mark: keeping up). Amber when slow, waiting or the
/// source's connection dropped, red when the source left.
class SourceLine extends StatelessWidget {
final Delivery delivery;
const SourceLine({super.key, required this.delivery});
@@ -40,7 +41,7 @@ class SourceLine extends StatelessWidget {
final scheme = Theme.of(context).colorScheme;
final tone = _tone(d.state, scheme);
final detail = d.detail;
final headroom = d.state == SourceState.left ? null : d.headroom;
final headroom = d.state == SourceState.left || d.state == SourceState.gone ? null : d.headroom;
return Tooltip(
message: d.explain,
waitDuration: const Duration(milliseconds: 400),