Restructure step 2: Status as one computed level, the Notifier's real policy, system notifications
ci / core (push) Successful in 28s
ci / server (push) Successful in 1m11s
ci / updater-windows (push) Failing after 6m16s

- Status: computed from connection, presence, hold, relay, player facts;
  no setters (health writes and HealthStatus gone); pill, strip and
  source line read it; transitions go to the Notifier.
- Notifier: noticeFor(event, context) with self presence, alone, window
  activity, playing and prefs; toasts for joins/leaves/returns/swaps/
  Up next adds (with picture)/problems/chat, the rest logged; while
  sitting out only chat, nudges, starting, Up next (+ joins if chosen);
  alone no social notices; replayed lines logged; owns its toast timer.
- System notifications (flutter_local_notifications: D-Bus on Linux,
  WinRT on Windows) when the window isn't focused; a click focuses it.
- Toasts sit above the control bar and move with it.
- Versions: each member's in the members card and avatar tooltip,
  the server's in the card header; the strip no longer shows it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-15 22:11:08 +03:00
1 parent 130c934b9b
commit 629be0d9ed
41 files changed
+2114 -741

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@@ -30,6 +30,8 @@ class AvatarInfo {
/// How it gets the media and its buffer ([MemberDelivery.detail]), for
/// the hover; empty when unknown.
final String delivery;
/// Their Starsync version (`members[].app`), for the hover; '' unknown.
final String app;
const AvatarInfo({
this.id = '',
required this.name,
@@ -44,6 +46,7 @@ class AvatarInfo {
this.self = false,
this.error = '',
this.delivery = '',
this.app = '',
});
/// Sitting out.
@@ -136,6 +139,7 @@ AvatarInfo memberAvatarInfo(MemberView m, StateBroadcast? r, SessionCoordinator
self: self,
error: m.error,
delivery: delivery == null ? '' : memberDeliveryOf(m, r!, delivery).detail,
app: m.app,
);
}
@@ -332,6 +336,7 @@ class _AvatarStackState extends State<AvatarStack> {
? visible[i].name
: "${visible[i].name} can't play this: ${visible[i].error}",
if (visible[i].delivery.isNotEmpty) visible[i].delivery,
if (visible[i].app.isNotEmpty) 'Starsync ${visible[i].app}',
].join('\n'),
child: StatusAvatar(info: visible[i], size: size),
),