Window comes back at its last size, position and maximized state

Saved on resize, move, maximize and close; on start (and hot restart)
the normal size and maximized state come back everywhere, the position
on Windows and X11 when it still lands on a display (Wayland places
windows itself).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-11 15:29:23 +03:00
1 parent 771b961b32
commit 52f1c481a6
5 files changed
+128 -10

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+14 -8
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@@ -10,6 +10,7 @@ import 'package:window_manager/window_manager.dart';
import 'app.dart';
import 'src/playback/yt_dlp_app.dart';
import 'src/platform/desktop_entry.dart';
import 'src/platform/window_memory.dart';
import 'src/screens/home/ui.dart';
import 'src/state/session_state.dart';
import 'src/state/settings.dart';
@@ -40,23 +41,25 @@ Future<void> main(List<String> args) async {
),
);
WidgetsFlutterBinding.ensureInitialized();
await Hive.initFlutter();
await AppSettings.instance.ensureLoaded();
await windowManager.ensureInitialized();
await windowManager.setPreventClose(true);
windowManager.addListener(_CloseGuard());
const windowOptions = WindowOptions(
size: Size(1280, 720),
minimumSize: Size(160, 90),
center: true,
backgroundColor: Color(0xFF000000),
final memory = WindowMemory(Hive.isBoxOpen(settingsBoxName) ? Hive.box(settingsBoxName) : null);
windowManager.addListener(_CloseGuard(memory));
final windowOptions = WindowOptions(
size: memory.size,
minimumSize: const Size(160, 90),
center: !memory.hasPosition,
backgroundColor: const Color(0xFF000000),
titleBarStyle: TitleBarStyle.hidden,
title: appName,
);
windowManager.waitUntilReadyToShow(windowOptions, () async {
await memory.restore();
await windowManager.show();
await windowManager.focus();
});
await Hive.initFlutter();
await AppSettings.instance.ensureLoaded();
try {
await SessionState.instance.loadForm();
} catch (e, st) {
@@ -74,12 +77,15 @@ Future<void> main(List<String> args) async {
/// hosted server shuts down), bounded so a hung socket can't keep the
/// window open.
class _CloseGuard with WindowListener {
final WindowMemory memory;
bool _closing = false;
_CloseGuard(this.memory);
@override
Future<void> onWindowClose() async {
if (_closing) return;
_closing = true;
await memory.save();
try {
await SessionState.instance.leave().timeout(const Duration(seconds: 2));
} catch (e) {