Joining another server no longer opens an empty player
connect() kept the last server's state while dialling the next; the shell saw its media on arrival and opened the player (full, on a friend's server) over the new, empty one. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -865,14 +865,14 @@ packages:
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path: "../../packages/core"
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relative: true
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source: path
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version: "1.2.0"
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version: "1.3.0"
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sync_relay_server:
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dependency: "direct main"
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description:
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path: "../../packages/server"
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relative: true
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source: path
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version: "1.2.0"
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version: "1.3.0"
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synchronized:
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dependency: transitive
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description:
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