Restructure step 3: your server, Invite, version gate, AppGraph
ci / core (push) Successful in 27s
ci / server (push) Successful in 1m7s
ci / updater-windows (push) Failing after 6m4s

- One server per app run (loopback, no password); Invite attaches an
  all-interfaces listener to the same server and Stop sharing detaches
  it (guests told with 4016); members, media and Up next never reset.
  No solo mode: you're home on your own server unless in a friend's.
- Navigation: none / yours / friend; a join passes a version gate on
  /health first (clear "they/you need to update", update offer).
- Invite as a value (host, port, name, password flag, version, fp
  reserved); addresses filtered (loopback, link-local, 198.18/15,
  bridges) and ranked; Sharing chip, Copy invite, Stop sharing.
- Alone looks like a plain player (alone replaces solo).
- AppGraph builds and disposes systems; widgets use AppScope;
  SessionState deleted; a test caps the remaining singletons.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-15 22:52:52 +03:00
1 parent 629be0d9ed
commit 4d00b7455e
86 files changed
+2993 -2071

No files matched your search

+10 -7
View File
@@ -18,7 +18,7 @@ import '../screens/session/player_controls.dart';
import '../session/app_events.dart' show ShaderMessage;
import '../session/session_coordinator.dart';
import '../shaders/shader_presets.dart';
import '../state/session_state.dart';
import '../app/app_graph.dart';
import '../state/settings.dart';
import '../widgets/app_keys.dart';
import '../widgets/text_focus.dart';
@@ -122,12 +122,14 @@ class _SessionPlayerState extends State<SessionPlayer> {
onLeave: () => widget.onLeave(),
);
SessionCoordinator get _coord => SessionState.instance.coordinator;
late final SessionCoordinator _coord = AppScope.of(context).coordinator;
bool get _full => widget.mode == PlayerMode.full;
@override
void initState() {
super.initState();
// The model reads it in dispose too, when the tree is no longer there.
_model;
_coord.jellyfin.ensureLoaded();
HardwareKeyboard.instance.addHandler(_globalKey);
// Tab (AppKeys) reaches the chat through here in fullscreen.
@@ -173,8 +175,9 @@ class _SessionPlayerState extends State<SessionPlayer> {
/// app-wide ([AppKeys]).
bool _globalKey(KeyEvent event) {
if (event is! KeyDownEvent || !mounted) return false;
if (SessionState.instance.route.peek() != AppRoute.session) return false;
// Mini: Esc is the last step out, asking to leave the server.
if (!AppScope.of(context).navigation.online.peek()) return false;
// Mini: Esc is the last step out (a friend's server: asking to leave
// it; yours: the player closes).
if (!_full) {
if (event.logicalKey != LogicalKeyboardKey.escape) return false;
if (ModalRoute.of(context)?.isCurrent == false || textInputFocused()) return false;
@@ -301,7 +304,7 @@ class _SessionPlayerState extends State<SessionPlayer> {
if (_full) ...[
_blockedCard(),
_actionArea(),
if (widget.fullscreen) ...[if (!SessionState.instance.solo.value) _pausedParty(), _unreadChip()],
if (widget.fullscreen) ...[if (!_coord.alone.value) _pausedParty(), _unreadChip()],
_volumeReadout(),
] else
_miniOverlay(),
@@ -641,7 +644,7 @@ class _SessionPlayerState extends State<SessionPlayer> {
style: const TextStyle(color: Colors.white70, fontSize: 12)),
const Spacer(),
Flexible(
child: Text(playerStatusNow()?.short ?? '',
child: Text(playerStatusNow(_coord)?.short ?? '',
maxLines: 1,
overflow: TextOverflow.ellipsis,
style: const TextStyle(color: Colors.amber, fontSize: 12)),
@@ -786,7 +789,7 @@ class _MiniSeekBar extends StatelessWidget {
@override
Widget build(BuildContext context) {
final playback = SessionState.instance.coordinator.playback;
final playback = AppScope.of(context).coordinator.playback;
return SignalBuilder(builder: (context) {
final d = playback.duration.value;
final p = playback.position.value;