Initial commit: watch-together phases 0-4 + presence hardening, internet-tested
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import 'dart:async';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:media_kit/media_kit.dart';
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import 'package:sync_relay_core/core.dart';
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import 'package:sync_relay_server/server.dart';
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import 'package:watch_together/src/session/session_coordinator.dart';
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Future<void> _poll(
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FutureOr<bool> Function() cond,
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String what, {
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Duration timeout = const Duration(seconds: 15),
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}) async {
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final deadline = DateTime.now().add(timeout);
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while (DateTime.now().isBefore(deadline)) {
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if (await cond()) return;
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await Future.delayed(const Duration(milliseconds: 200));
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}
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fail('timed out waiting for $what');
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}
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void main() {
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test(
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'dead server clears room state and reconnects instead of freezing',
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timeout: const Timeout(Duration(minutes: 2)),
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() async {
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MediaKit.ensureInitialized();
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final server = RoomServer(
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const AppConfig(port: 0, secret: 'presence', name: 'presence'));
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await server.start();
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final coord = SessionCoordinator();
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try {
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await coord.connect(ConnectParams(
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host: '127.0.0.1',
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port: server.boundPort,
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secret: 'presence',
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name: 'watcher',
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));
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await coord.playback.player.setVolume(0);
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await _poll(() => coord.room.peek() != null, 'room state to arrive');
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expect(coord.reconnecting.peek(), isFalse);
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await server.stop();
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await _poll(
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() => coord.reconnecting.peek() == true,
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'reconnect loop to engage',
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);
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await _poll(
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() => coord.room.peek() == null,
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'stale room (ghost members) to clear',
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);
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coord.cancelReconnect();
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expect(coord.reconnecting.peek(), isFalse);
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} finally {
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await coord.dispose();
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}
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},
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);
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}
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