Restructure step 5: one media pipeline on a player host

- PlayerHost port (MediaKitHost): players by role, pins, hwdec policy,
  render probe, log routing, disposal order; the only media_kit user.
- MediaPipeline: plan (one pure switch over state, origin, caps,
  presence) -> resolve -> open (prepared player promoted, else fresh)
  -> ready; commands queued during a switch apply once (P15); viewers
  play the buffer and wait for a dropped source without seek loops (D6).
- Every web page resolved by our yt-dlp into an EDL with headers and
  cookies (danmaku excluded); mpv's ytdl_hook no longer used (ytdl=no).
- D11: sign-in errors say which cookies were used and whether they hold
  any for the site.
- Relay: 256 KiB slices read as they fill, superseded pulls released
  (seek-to-play ~4.2 s -> ~2.8 s, P29); own Jellyfin relay channel only
  when someone needs it (P28).
- STARSYNC_SMOKE run and a Windows CI smoke step after the build.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-16 01:08:54 +03:00
1 parent 8970f2694b
commit 25b19f2d6a
47 files changed
+4083 -1728

No files matched your search

+12 -16
View File
@@ -4,9 +4,11 @@ import 'dart:io';
import 'package:crypto/crypto.dart';
import 'package:flutter/foundation.dart';
import 'package:media_kit/media_kit.dart';
import 'package:path_provider/path_provider.dart';
import '../platform/desktop/media_kit_host.dart' show MediaKitHost;
import '../platform/ports/player_host.dart';
// Poster frames for the Files source, made by mpv itself (no ffmpeg on
// users' machines; Windows ships only libmpv). A hidden player per file
// with `vo=null`: mpv still keeps the last decoded frame, so
@@ -23,6 +25,9 @@ class Thumbnail {
const thumbnailWidth = 480;
/// The players thumbnails are made with (the app's host, set in `main`).
PlayerHost thumbnailPlayers = MediaKitHost()..init();
/// Where thumbnails are cached; swapped in tests.
Future<Directory> Function() thumbnailCacheRoot = getApplicationCacheDirectory;
@@ -33,7 +38,7 @@ const _timeout = Duration(seconds: 20);
int _running = 0;
final _waiting = <Completer<void>>[];
final _inFlight = <String, Future<Thumbnail?>>{};
final _players = <Player>{};
final _players = <HostedPlayer>{};
bool _closed = false;
/// App close: no new thumbnails, running ones stop at their next check
@@ -49,7 +54,7 @@ Future<void> cancelAllThumbnails({
for (final p in _players.toList()) {
_players.remove(p);
try {
await p.dispose().timeout(deadline);
await thumbnailPlayers.dispose(p).timeout(deadline);
} catch (_) {}
}
}
@@ -147,19 +152,10 @@ Future<Thumbnail?> _generate(
String out,
bool Function() cancelled,
) async {
final player = Player(
configuration: const PlayerConfiguration(
vo: 'null',
muted: true,
osc: false,
libass: false,
title: 'thumbnail',
bufferSize: 4 << 20,
),
);
final player = await thumbnailPlayers.create(PlayerRole.thumbnail);
_players.add(player);
try {
final mpv = player.platform as NativePlayer;
final mpv = player;
for (final (k, v) in [
('ao', 'null'),
('aid', 'no'),
@@ -176,7 +172,7 @@ Future<Thumbnail?> _generate(
]) {
await mpv.setProperty(k, v);
}
await player.open(Media(path), play: false);
await player.open(path);
final target = File(out);
final deadline = DateTime.now().add(_timeout);
while (DateTime.now().isBefore(deadline)) {
@@ -199,6 +195,6 @@ Future<Thumbnail?> _generate(
return null;
} finally {
// [cancelAllThumbnails] may have taken it already.
if (_players.remove(player)) await player.dispose();
if (_players.remove(player)) await thumbnailPlayers.dispose(player);
}
}