Experimental mpv-style (uosc) controls behind a Settings toggle
Thick timeline with hatched cache range, chapter diamonds and chapter/time hover boxes; collapses to a thin progress line when hidden. Flat icon row with track count badges, shader preset badge, flat dark menus. Own show/hide state, live switch in window and fullscreen. New buffered signal from demuxer-cache-time. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -17,6 +17,7 @@ const _keyShaderPreset = 'shaderPreset';
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const _keyShaderQuality = 'shaderQuality';
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const _keyCustomShaders = 'customShaders';
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const _keyAutoAdvance = 'autoAdvance';
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const _keyMpvControls = 'mpvControls';
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enum HwdecMode { auto, off, custom }
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@@ -28,6 +29,9 @@ class AppSettings {
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final autoCheckUpdates = signal(true);
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/// Jellyfin episodes: at the end, count down 10 s and put up the next.
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final autoAdvance = signal(true);
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/// Experimental: the session uses the mpv-style (uosc) controls
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/// (`controls/uosc/`) instead of media_kit's. Applies live.
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final mpvControls = signal(false);
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/// Video shaders: one choice, used on join and changed both here and
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/// in the session (Ctrl+0..6, the shader button).
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@@ -64,6 +68,8 @@ class AppSettings {
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if (auto is bool) autoCheckUpdates.value = auto;
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final advance = box.get(_keyAutoAdvance);
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if (advance is bool) autoAdvance.value = advance;
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final mpv = box.get(_keyMpvControls);
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if (mpv is bool) mpvControls.value = mpv;
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final preset = box.get(_keyShaderPreset);
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shaderPreset.value =
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ShaderPreset.values.where((p) => p.name == preset).firstOrNull ??
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@@ -101,6 +107,11 @@ class AppSettings {
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_put(_keyAutoAdvance, on);
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}
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void setMpvControls(bool on) {
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mpvControls.value = on;
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_put(_keyMpvControls, on);
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}
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void setShaderPreset(ShaderPreset preset) {
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shaderPreset.value = preset;
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_put(_keyShaderPreset, preset.name);
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