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VR-Mess/scripts
FoxyzandClaude Opus 5.5 7bc6a866eb Arms playtest-2 fixes: flip-proof elbow (angle clamp + rate limit, controller-driven), Stage 2b hand coupling (blocked arm holds the hand back)
- Elbow stored as an angle around the arm axis vs a torso-frame reference: 85% hand-suggested,
  from the controller pose (not the physics palm), clamped +-110 deg, 6 rad/s rate limit
  (flip spike: 1.8 cm/tick max vs 13.8 unclamped)
- PhysicsArms.ConstrainHand: while an arm segment is in contact the hand may lead the
  forearm end by 3 cm; PhysicsHands applies it and suspends stuck-snap while active
- ArmSpike: forearm-rest-over-anvil (owner pose: collider fine, drawn forearm 3.9 cm -> 0),
  flip sweep, bar test now asserts the hand is held back; all six spikes PASS x3

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 01:27:29 +03:00
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