Files
FoxyzandClaude Opus 5.5 35fbbf0306 Research: exhaustive Nimso Project TX study (82 video transcripts) + Boneworks/BIMOS rig reference
- research/nimso-project-tx.md: chronological per-video notes 2017-2026, topic synthesis,
  VR Messs scope, proportions & calibration (Winter/Drillis-Contini/Dempster tables verified),
  open unknowns
- research/sources/nimso-transcripts/: yt-dlp auto-caption transcripts + dated index (re-pullable)
- research/vr-physics-rig-hexabody.md: BIMOS/HexaBody/Boneworks reference, Box3D native joint
  mapping (spherical/motor/prismatic/distance), superseded-as-target note
- AGENTS/HANDOFF research pointers

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 03:29:03 +03:00

4 lines
3.7 KiB
Plaintext

# PURE PHYSICS GUNS in VR w/Walk-O-Motion! (cSzUUit11QA, 388s)
[Music] Nym sunny welcome back to another via our video today I am this random guy that I made in a few minutes now what are we doing here well we're back in the physics VR video stuff so here i've got hands that can pick things up and push things about entirely physics-based however I've added guns now recently I saw video on the North channel which of course is where the stress level 0 team the guys who made duck season showcase their work so Brandon jr. Leigh who is part of that team showcases their work and he recently showcased some cool really cool things that they've done with guns where they've taken the actual guns themselves and they've included entirely physics-based control on them now ignore how everything is not put together very well the guns as you can see do recoil properly but the cool thing about this is if i push my put my hand there you can see that how you get pushed about that's because this gun is entirely physics based right now so I can push it about and I can go in slow-mo you can see the bullets flying out of course they are physics as well and you can see the bullet flying slowly out from the gun now here of course if I hold the hand hold it with two hands you can see it decreases the recoil and of course I can put my hand behind and watch this if I let go on when I shoot it actually flies backwards right back to normal motion as we have some other guns to show here okay you can see that it does have recoil and if I hold it it decreases the recoil it's not very obvious but you can't see it and of course here let's stand here in slow-mo again you can see that it's actually got more weight than the other gun here pushes it back however if we place it on a wall stops it brilliant love it of course you can hold it at any point you can literally hold it at any point and [Music] that decreases the recoil as well so here in slow-mo and then here when you hold me the gun a lot less recoil my left side and of course look really all those bullets flying up yeah brilliant let's go max painting around and then of course we just throw our gun now the shotgun really really really shows this off because of the amount of recoil so you can see it's a really heavy weapon which is why it just so floats about slightly and here we are when I grab it you can see look at the recoil Enda and that's with two hands now with one hand it's just saw flames above that's in slow-mo here's a real real speed and you can probably tell as well that my player is being moved backwards that's because this is entirely connected to the character body as well which is what the node team didn't have now of course they can't do it very easily but he's working on so of perfecting every little bit this entire will this entire demo was created in a day yesterday so watch this point it down and I get shot upwards because there's a force being applied and I'm pumped flying upwards so here we are in slow-mo I'm flying back down to guns watch this I get thrown about quite a lot so if I jump it really pushes me back and of course if you let go of these they really go flying so let's grab some of these Mach tens or whatever they want to call them it's no more of course you can go all Max Payne on it and of course in my games you can jump so let's have some jumping going around yeah Ben got stuck in the wall there and again slow-mo I absolutely love this man let's throw those away and see what we can do with these nice golden oh you know what whatever ones gold ones now let's do some sort of aiming in slow-mo [Music] very boring video I don't care it's very very fun to actually build this stuff and very very fun to play and we have a t-rex just for the fun of it and a video goodbye [Music]