[gd_scene load_steps=20 format=3] [ext_resource type="Script" path="res://scripts/Main.cs" id="1_main"] [ext_resource type="PackedScene" path="res://scenes/teleport_marker.tscn" id="2_marker"] [ext_resource type="Script" path="res://scripts/Locomotion.cs" id="3_locomotion"] [ext_resource type="Script" path="res://scripts/WorldPanel.cs" id="4_worldpanel"] [ext_resource type="Script" path="res://scripts/AnchorMoveMode.cs" id="5_anchormove"] [ext_resource type="Script" path="res://scripts/PropShop.cs" id="6_propshop"] [ext_resource type="Script" path="res://scripts/PropGrabber.cs" id="7_propgrabber"] [ext_resource type="Script" path="res://scripts/Calibration.cs" id="12_calibration"] [ext_resource type="Script" path="res://scripts/TrueBody.cs" id="13_truebody"] [ext_resource type="Script" path="res://scripts/PlayerRig.cs" id="14_playerrig"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_sky"] sky_horizon_color = Color(0.66, 0.72, 0.81, 1) ground_horizon_color = Color(0.66, 0.72, 0.81, 1) [sub_resource type="Sky" id="Sky_main"] sky_material = SubResource("ProceduralSkyMaterial_sky") [sub_resource type="Environment" id="Environment_main"] background_mode = 2 sky = SubResource("Sky_main") [sub_resource type="StandardMaterial3D" id="Material_floor"] albedo_color = Color(0.35, 0.35, 0.38, 1) [sub_resource type="PlaneMesh" id="PlaneMesh_floor"] material = SubResource("Material_floor") size = Vector2(10, 10) [sub_resource type="BoxShape3D" id="BoxShape_floor"] size = Vector3(10, 0.1, 10) [sub_resource type="SphereMesh" id="SphereMesh_hand"] radius = 0.04 height = 0.08 [sub_resource type="StandardMaterial3D" id="Material_hand_left"] albedo_color = Color(0.9, 0.3, 0.35, 1) [sub_resource type="StandardMaterial3D" id="Material_hand_right"] albedo_color = Color(0.3, 0.5, 0.9, 1) [node name="Main" type="Node3D"] script = ExtResource("1_main") [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_main") [node name="Sun" type="DirectionalLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.642788, 0.766044, 0, -0.766044, 0.642788, 0, 8, 0) shadow_enabled = true directional_shadow_max_distance = 10.0 shadow_bias = 0.04 shadow_normal_bias = 0.5 [node name="Floor" type="StaticBody3D" parent="."] collision_mask = 29 [node name="FloorShape" type="CollisionShape3D" parent="Floor"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0) shape = SubResource("BoxShape_floor") [node name="FloorMesh" type="MeshInstance3D" parent="Floor"] mesh = SubResource("PlaneMesh_floor") [node name="XROrigin3D" type="XROrigin3D" parent="."] [node name="XRCamera3D" type="XRCamera3D" parent="XROrigin3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.7, 0) [node name="LeftHand" type="XRController3D" parent="XROrigin3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 1, -0.5) tracker = &"left_hand" pose = &"default" [node name="RightHand" type="XRController3D" parent="XROrigin3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 1, -0.5) tracker = &"right_hand" pose = &"default" [node name="WorldPanel" type="Node3D" parent="XROrigin3D"] script = ExtResource("4_worldpanel") [node name="SpawnPoint" type="Marker3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2.5) [node name="TeleportMarkers" type="Node3D" parent="."] [node name="Marker1" parent="TeleportMarkers" instance=ExtResource("2_marker")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, -3) MarkerLabel = "1" [node name="Marker2" parent="TeleportMarkers" instance=ExtResource("2_marker")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 0, -3) MarkerLabel = "2" [node name="Marker3" parent="TeleportMarkers" instance=ExtResource("2_marker")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -4) MarkerLabel = "3" [node name="Locomotion" type="Node" parent="."] script = ExtResource("3_locomotion") [node name="AnchorMoveMode" type="Node" parent="."] script = ExtResource("5_anchormove") [node name="PropShop" type="Node3D" parent="."] script = ExtResource("6_propshop") [node name="PropGrabber" type="Node" parent="."] script = ExtResource("7_propgrabber") [node name="Calibration" type="Node" parent="."] script = ExtResource("12_calibration") [node name="TrueBody" type="Node3D" parent="."] script = ExtResource("13_truebody") [node name="PlayerRig" type="Node" parent="."] script = ExtResource("14_playerrig") [node name="FadeLayer" type="CanvasLayer" parent="."] [node name="Fade" type="ColorRect" parent="FadeLayer"] anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 color = Color(0, 0, 0, 0) mouse_filter = 2