Render-clock tracking timestamps (menu toggle), physics step cap 6, docs for step 2.7

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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FoxyzandClaude Opus 5.5 committed 2026-10-02 20:43:49 +03:00
1 parent 22159aa902
commit ca60df3d75
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@@ -79,6 +79,7 @@ public partial class WorldPanel : Node3D
_menu.ClickVolumeSlider.ValueChanged += v => _click.VolumeDb = Mathf.LinearToDb((float)v / 70f);
_menu.StrengthChanged += v => PlayerRagdoll.Strength = v;
_menu.SmoothTurnToggled += on => PlayerRig.SmoothTurn = on;
_menu.LowLagTrackingToggled += on => PlayerRig.SteadyTracking = !on;
_menu.SpectatorToggled += PlayerRig.SetSpectator;
SetPanelActive(false);