UID resave of main/crag scenes, shadow split tweaks, drop debug teleport markers, ignore .claude and research/personal

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Foxyz committed 2026-10-03 03:07:24 +03:00
1 parent b8365ee95f
commit 797b67c19c
3 files changed
+45 -76

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+2 -9
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@@ -1,8 +1,6 @@
[gd_scene format=3]
[gd_scene format=3 uid="uid://dbotaq78lap70"]
[ext_resource type="Script" path="res://scripts/Crag.cs" id="1"]
[ext_resource type="PackedScene" path="res://scenes/teleport_marker.tscn" id="2_v0m8b"]
[ext_resource type="Script" path="res://scripts/TeleportMarker.cs" id="3_s3tp4"]
[ext_resource type="Script" uid="uid://cqeckjtcuntlv" path="res://scripts/Crag.cs" id="1"]
[sub_resource type="BoxShape3D" id="BoxShape3D_v0m8b"]
size = Vector3(12, 8, 7)
@@ -4123,11 +4121,6 @@ billboard = 2
text = "The Crag — 26 m"
font_size = 96
[node name="CragMarker" type="Node3D" parent="." unique_id=1762871811 instance=ExtResource("2_v0m8b")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5, 0, -9.5)
script = ExtResource("3_s3tp4")
MarkerLabel = "Crag"
[node name="SummitCrate0" type="RigidBody3D" parent="." unique_id=85171181 groups=["prop"]]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 26.2, -17.2)
collision_mask = 29