Merge branch 'worktree-agent-a220f513d68e27a82'
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@@ -1193,7 +1193,8 @@ public partial class RagdollSpike : Node3D
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private void SetupPlayground()
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{
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Rest();
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_playground = new Playground { Position = new Vector3(0f, 0f, 40f) }; // far from the player
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_playground = GD.Load<PackedScene>("res://scenes/maps/playground.tscn").Instantiate<Playground>(); // the saved scene
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_playground.Position = new Vector3(0f, 0f, 40f); // far from the player
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_stage.AddChild(_playground);
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}
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