Research: exhaustive Nimso Project TX study (82 video transcripts) + Boneworks/BIMOS rig reference

- research/nimso-project-tx.md: chronological per-video notes 2017-2026, topic synthesis,
  VR Messs scope, proportions & calibration (Winter/Drillis-Contini/Dempster tables verified),
  open unknowns
- research/sources/nimso-transcripts/: yt-dlp auto-caption transcripts + dated index (re-pullable)
- research/vr-physics-rig-hexabody.md: BIMOS/HexaBody/Boneworks reference, Box3D native joint
  mapping (spherical/motor/prismatic/distance), superseded-as-target note
- AGENTS/HANDOFF research pointers

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
FoxyzandClaude Opus 5.5 committed 2026-10-02 03:29:03 +03:00
1 parent 3f912367ff
commit 35fbbf0306
88 files changed
+1203 -2

No files matched your search

@@ -0,0 +1,3 @@
# SLAYR - Realistic Upper Body IK for VR + Walk-O-Motion Hybrid Locomotion + Physics Tweaks (hzShV7qqbAE, 368s)
[Music] new Sony welcome to a very short video today I was just messing around with a bit of I came ocean I've been trying to get upper body animation quite realistic and I think I'm getting there quite well before you say anything the feet do look ridiculous and they are obviously not working perfectly but they do run if you're wondering what this box is here that is you you can see me on the little main screen on the left on the on the left and you can say hi yeah so upper body animations I can see this on the big screen there and a big screen there behind me as well that's the way I've been testing it and you can see it's pretty realistic you know you put your hand up you can see your shoulder moves up and down you put your other hand up you can turn your body quite nice and easily it doesn't look like I'm just wobbling about all the time it doesn't look like my arms are disconnected from my hands the shoulders actually move quite well the hands move quite well and even when you're running when you're walking quite nice quite nice and it just actually rotates the chest quite well so if I do some punches you can see from side view here [Music] as you can see he puts his shoulders into it yeah and of course you can move around you can see his feet move around as well so if I stand here in front of you also the guns don't actually work but I've been messing around with the physics a little bit and watch this this is not supposed to happen this is just because I've broken the latch system a little bit okay back to the future is nothing to admit magic but yeah I'm a wizard well there we go right hmm so I've got some very basic animations on the feet but the hands are what we're looking at here and you can see even when I do even when I do a Kamehameha it looks pretty realistic the entire body rotates as it should and yeah I haven't even got eye case on my feet go right into the ground but yes it's working much better the other thing you'll have noticed is I'm a little bit weird on the movement system that's because I'm working with a new hybrid system for my Walker motion locomotion system it's not just entirely head Bob motion now I'm literally standing straight right now as you can see it looks very weird and I can control walk speeds with my analog stick which is really cool and of course that's entirely blended into Walker motion so here's entirely joystick motion mm-hmm and here is walking slightly you can see it's a little bit faster so here a little bit of walking nice and easy barely even bobbing my head this time and of course then you can control the runs and the jogs yourself of course if I walk towards you and point this in your face anyways yeah even throwing things you can see how it looks quite real it's because of the shoulder motion and everything obviously I don't have any tracking beyond just the hands and the head so everything is completely based on those three things all of the shoulder motion all of the feet motion all of the body's rotation systems they're completely based on just these three things including the arm elbow points which are not perfect as well I've also been changing my physics scrub system so that's pretty much as much power as you can get in one hand that's as high as I can go with one hand you literally have to have two hands to go higher so there's quite some limitations now all those ridiculous jumps in the castle in the last video or take literally impossible with the new system also if you're wondering why I sound a little bit off somehow I literally suddenly got a flu the weather here in England has been very jumpy it's been extremely sunny which is unusual and then very suddenly in a single day we just got loads and loads and loads and loads of rain it was quite cold in comparison to every other day but yeah I literally got a flu in one day it just happens to be the day and this is the big announcement that I left my job I am now a 100% full time game developer oh I might sound a little bit off because yeah but that's about the end of this video goodbye [Music]