# PROJECT TX - Back to First Person! (xknNoliE-wM, 1037s)

it's mean and welcome back to another vr video today i am going to go through a number of the things that i've done in the project dx build um just purely in first person as a bunch of people have been asking about uh first person videos i know that there's an element of it looking sort of a little bit more real when you do vr in first person i obviously use the third person camera a lot in my videos purely because i have one it's kind of uh a little bit showy i guess it's like okay i can do vr but with a third-person camera and switch it's like wow uh now in the last video i showed you some uh physics camera so we can just drop the camera on the floor i'm gonna drop it here and then go through the um the course the obstacle course uh in in first person as well as a bunch of other things that people wanted to see in first person things like the sonic ball and everything and i'll explain a bunch of things about that as well so uh let's switch over to my camera view and say goodbye to the camera goodbye camera [Music] oh yeah we should probably bring that back up um i'll drop it here where it won't fall through the ground let's hop down i missed the barrels let's switch the player skin just for some nice uh cool stuff we'll leave speed to normal and have strength strong and you can see his elbows kind of pop out a little bit so definitely a little bit of work still to do on on those things we'll grab our clampy things just to make sure we can uh get back up if we fail whoa [Music] it feels about right uh being a cat and doing a bunch of climbing things yeah all right let's swing and uh [Music] you can do it nice and quickly um with low strength you do have a little bit more trouble with the swinging because of course yeah so you'll notice that i do kind of push myself when i'm throwing my body up like this i sort of pull down uh like that and sort of launch myself again that's a physicality thing um it's a strength uh manipulator if you if you sort of use both of your hands you're gonna accelerate a little bit better yeah so if you just use one hand it'll still work because i'm in super strength mode but if i'm in low strength yeah then it's a problem and just give you a little bit of a show just sort of switching around [Music] glitchy tracking small tracking glitch there whoops oh see this is what happens when you try and use one hand [Music] of course i've become quite fast at climbing anyway but there we go let's grab one of these this time a broom hit okay let's just do it this way [Music] there we go [Music] right [Music] right this gets a little bit annoying if you have a bad start angle oh that was just about and i'm holding the other one there we go okay we're gonna have to swing quite a bit need to get back in my tracking space there we go right okay and a swing fly me time planning time slimy time [Music] and we can just sort of walk straight over this step here [Music] don't know what happened with the hand there it tried to grab onto multiple areas we can climb a little bit faster like this again if i had low strength climbing is still a problem these are all physic boxes cat boxes i love the cat block project caller down you go and up [Music] grab [Music] i have grab a balloon oh i missed bang look at that shot wait ah yeah well let's see what it looks like when you don't power it now when you do power it stepping on balloons that's fine [Music] a little bit of glitchiness when you pull on the hand yeah but uh when you've got the high strength hands it's really cool especially if you grab this for example and then you can do this these are very light objects but if you take the heavier ones you can still pull them towards you you can see i i kind of got pulled a little bit as well it sometimes pushes me forward [Music] it's really cool missed i missed again there we go oh i love doing that really makes you feel powerful and then you can just sort of pull towards the wall as well so yeah [Music] let's uh see how it feels to get boost around in first person grab one of these now you may not have noticed or you may have noticed but uh the color of the power of the boost changes when i power it up when i press the a button so this is the regular boost and then that's the high power boost when i press the button you can see it it's supposed to be a blue flame but i think i haven't modified the colors since i upgraded the project um and actually with one booster at full power you can't push yourself up unless you're on super super powered mode but there's also one cool thing about them which is that they do actually push things as well there you go you can actually use them to push things and now i'm actually actively pushing against them as well so if we go up there for example this is where things get really cool because the force that's coming off the push is actually really good for things like balloons [Music] very cool so let's fly around [Music] and if you use the right buttons at the right time you can control it pretty easily you have to know how to decelerate though of course all deceleration is handled by pushing back again like that [Music] let's go through the loop [Applause] yeah that's how you control it i don't know what that glitch was probably tracking i got it smack right and then we want to put one of these in there oh i missed the shot so what we want to do now is we'll try and climb this building [Music] now i haven't done any of the windows and stuff yet well except for these two windows [Music] and they are climbable so if i put these away there we go they're climbable this edge is not grabbable right so you just have to sort of shimmy your hand on top and then of course you can just clamp on clamp on and then ham up and then you just kind of want to pop up here and then over here [Music] and then we'll show you some launching so some people didn't fully understand why the physics of the grapple wasn't making sense uh so i can just swing naturally right this is natural but there is me pressing the a button just reel it in so here we go you see it reels in if you reel in while swinging you get a much more powerful swing because it's actually reeling you in there we go just do it right and you know what you're doing uh let's hop over here we'll try and get on top of that building yeah you'll notice that i actually shoot very very high so this essentially replaces the spiderini demo that i made but the concepts are exactly the same so you shoot a grapple you catch on but you have to shoot it really high up because gravity exists and that's something that people do have a little bit of struggle with if they're not used to playing with physics grapples and whatnot let's get back over to there [Music] and then we'll climb this last bit of the tower oh look the balloons that i shot from before there we go that was a pointless jump [Music] there we go oh at this point i am kind of leaning upside down so even with high strength mode it's kind of uh difficult let me show you how this feels in low strength mode like this is regular human strength right this is still a little bit stronger than me probably in real life but here we go [Music] well this is oh yeah of course there we go uh yeah while i'm holding things i haven't updated it properly and held objects don't get this is how it feels to climb regular speed right so this is normal strength again i can't lift up if i switch on my controls i can't lift up with one hand i have to use two hands to climb and you have to be a little bit more aware of the acceleration as well so there we go you can see the controllers shows just how much of a controlled movement i have to put in yeah from my niche to manage to manage this yeah [Music] of course it's all very easy to just oh i nearly dropped it on the floor uh it's all very easy to just go and then be like i'm climbing in the air [Music] yay for really real real and we're up hooray let's pop down there and switch [Music] we'll switch to sonic mode now just to show you exactly how that worked so here we go um we'll get speed to sonic mode with high strength just to make sure take these headphones off i'll be headphones excuse me and then here we go i'll just run around the block so it's the same system as before i'm jogging in place to actually run and uh the the just the momentum it itself actually makes things work well now of course people were wondering how does the spin ball look when you're in first person view and it looks exactly as you'd expect i'm just basically carrying on right and this is me in in spinball mode you can't see my hands i'm just controlling it directly with the analog stick all the controls are literally the same so you can see if i sort of roll around i can roll in any direction and it's it's not even first person really it's kind of third persony because the spin ball is not part of the bass player system it's just there for the fun of it let's see if i can make this hey i made the loop so there we go it doesn't turn my camera or anything it just of course i can tilt my head if i if you want i can still jump while being bold and i can switch back to normal sonic and catch onto a tree and climb a tree because hedgehogs climb trees don't they [Laughter] and then of course we can always [Music] boost our way through the world and through the loop one more time and into sonic world or whatever this is where we can carry on spinning and not make the loop because it's very difficult there we go i can't turn my head upside down but i did make the loop completely this time [Music] oh i didn't make the jump though [Music] so there you go sonic ball uh pretty pretty simple very much as you'd probably have [Music] expected and that pretty much finishes all of the first person stuff uh people did want to see how it looked so there we go if i get over to here we can end it off as eggy eggy eggman so there we go eggy egg man speed down strength down rockets on the back and a hop and a skip and a squiggly diddly do there we go lifting it up and this is how it looks when eggman sitting in his uh eggmobile there we go brilliant absolutely wonderful and that's pretty much the whole video so let's switch the camera on oops there we go where are you camera and hey that's the that's pretty much the whole video thanks very much for watching i'll see you in the next video where um i'll probably no longer be in project dx for a video a bunch of random stuff coming up and there we go thanks very much for watching i'll see you in the next one goodbye [Music] you
