# Walk-O-Motion VR LOCOMOTION + REAL PHYSICS HANDS (for ReMod GMod remake) (2vuQ0HFxEO8, 433s)

hey Jim Soni welcome back to another via video today I am messing around with physics once again this time you can see the stability of the huns has increased I've got the rotation physics back in and you can see since the actual joints we have pure rotation of physics where things can actually spin when you throw they still have the physical movement I have disabled physical touching from the actual hands I'm going to change the way the system works for that so instead of having it so of always physics where the hands are always losing tracking and it becomes a little bit unstable you've got an object jointed to a hand joint it with a physical body nope objects are now physically jointed to me which is this very thin object here so I still have that liftable feel except it's so much more stable now that I can actually do this to get the hand tracking back in where I can actually push objects I'm simply going to fake that and add forces based on when you're actually entering and then how far you're pushing so it'll feel more like this which works pretty much perfectly because when it's really heavy objects you can see that still happens obviously two hands lifts it better and you still get both at physics motion yep all brilliant so you can see here the stability of it all just allows me to lift objects much better the hands obviously not going through at the moment I'm not sort of sticking to the objects here but I can still lift on top of them I can lift them up and I can throw them we're--aw right so let's get on to the actual climbing so for this stuff what I've done I've disabled actual grabbing on certain walls and enabled it on these little red edges and that allows you to see just how stable this system is the other thing I've done is sort of added a physical limit to that so you can't actually move further than your shoulder arm length so let's grab this ladder now obviously the ladder still works come on out you come we have much better way of actually holding the damn thing this time it is a heavy ladder there we go and now you can see truly much more stable as well you can go down now obviously I can also do it the right way which is to lift up so you're probably saying hey name so it's like climbing well yeah it's like climbing except climbing doesn't use physics well it doesn't use the physics engine so while climbing allows you to do this whoa well it doesn't allow you to do is this you see that ladder swing G ladder totally able to climb it anyways that is that lets go whoa let's get back up there hey up we go and then grab this mm-hm copied the sort of start layout of the original training level in Splinter Cell by the way this one you probably think it's just the climbing pole it is not a pole oh it's a rope and of course not only can I move it but I can also climb it oh yeah it's actually a lot better than anything I've played so far anyways again the sofa really heavy you can just about lift it based on the arm stretch limits I can pull it to a certain distance that kind of course push it as well why is my hand tracking going off there we go drop it off now then hook what's the point of this thing let's see it's a physics hook usual stuff now the cool thing is let's go really close to the edge here reel that in now that we have the rope throw that down and I am suing in so let's see if you can actually swing if you pull into the appropriate angles you get actual swinging woohoo and I'll drop because we're gonna do this another way this time forget the ladder [Music] and you can see the stability of it all is bloody brilliant and it's all pure physics let's do a running jump here and see if we make it got it yes climb in basically I failed who cares that's that yeah so yeah that's that's that actually obviously the hook works in a different way as well the way that you'd expect so if you could imagine that ladder up there what's above us and then we just did this we could do this we could just climb the hook mm-hmm so we can do the same thing here grip it up there and the hook throw the hook jump down yes take the climbing frame this time went through the wall that's just my head cracking by the way I can't physically go through the wall I don't have enough time to actually do more than this that's that anyway that's the whole video go bang
